Last week we entered the second year of Product and Furniture Design, starting off with a kick start one week project looking at how people misuse products in ways which they are not designed for, and a solution to help people's needs better.
Thursday, 4 October 2012
Sunday, 4 March 2012
Monday, 6 February 2012
Creative Cleaning
3 initial design concepts for the Creative Cleaning project:
- re-designed sink and drainage space
- drying rack making use of window sill and overhead space/ self-hanging system
- washing gloves with attached scourer pads
Hollow - Model-making
After the initial blue foam model was made, and that I was pleased with the form (other than the dimensions of the actual model needed working out, the blue foam model was pretty much how I imagined it to be in my mind) I went on to start my real model with a block of jelutong. The square top and rotated bottom were drawn on and I began hacking away in the workshop. I figured coping saw and chisel was the way to go, since the form I wanted is quite irregular I didn't want to risk it on the bandsaw. I must admit - it was extremely tedious slowly sawing away little by little. I was quite pleased that it was done within 3-4 hours though!
Wednesday, 1 February 2012
Monday, 30 January 2012
Hollow - Slip-Casting
The Hollow project requires us to design specifically to the manufacturing process - there are certain forms that will be difficult or even impossible to achieve due to the nature of the making. At first I was interested in challenging the difficulty in the making - flat surfaces (which requires a compensation curve to counter the shrinkage when being fired in the kiln). It led me on to manipulating the form to a twisted cuboid, which retains that minimalist aesthetic of a cuboid, but with a slight twist, which will actually make it structurally more sound. Above is the initial model out of blue foam to help me visualize the curves as the cuboid is twisted. The second image is of the top component of the incense oil burner that i envisioned (well it should be upside-down so that the dome is locked within the hollow cuboid)
Wednesday, 30 November 2011
Sketching and Rendering
Some sketches for sketching and rendering class at uni. Pliers, Portable Speakers, Correction Tape and Hole Puncher.
Monday, 12 September 2011
Crochet Monkey
Handmade grey crochet monkey! It took about 4-5 hours (mostly spent on figuring out what the book was trying to say - still prefer Japanese patterns better)
Sunday, 11 September 2011
Tuesday, 12 July 2011
Sunday, 10 July 2011
Homemade Crème Brûlée
After exhausting days of packing, it's best to have a lovely homemade Crème brûlée as dessert!

Monday, 4 July 2011
I.Culture
I, CULTURE is an international art project created in collaboration with fashion designer and artist Monika Jakubiak, aimed at engaging audience participation. 240 volunteers in 12 capital cities across Europe and Asia will apply fashion design and craft techniques to examine the role of craft in contemporary culture through workshops and organised public events.
What is craft? What isn't?
Who creates culture? Am I involved in creating culture?
What is important to me in the experience of creating?
I was looking into my own personal interest and feelings towards craft. In terms of textiles, craft doesn't associate with garments immediately, I usually think of the felt or crochet dolls that I make. Especially the denim teddy that I made a few years ago, from a pair of old denim shorts that I used to wear as a child and it didn't fit me anymore (see previous post). That kind of sentimental value seem to have only existed when I was a child, as now, I won't hesitate to throw away clothes due to emotional reasons, but only that I don't want to waste any materials thinking that they will be of use sooner or later.
I thought about dolls in general. It's been around since the earliest civilization, serving as a plaything for children or used in magic and religious rituals; and recently becoming even more popular as collectibles. It's such an integrated part of a child's upbringing, part of our culture. Even if you can't afford one, parents would make one for their children with old clothes and rags.
So why did we stopped doing that and relied on industrialized products made of plastic?
Dolls are definitely not expensive to make, everyone will have scrap fabric at home from unwanted clothes. All you need is some toy stuffing, some thread, and a few hours of self-satisfying manual labour and you can have your own personal doll. It's all about you-get-what-you-give, if you can deal with having the same doll as all those other people out there then keep at it, or spend a few worthwhile hours making your own lovely doll!
What is craft? What isn't?
Who creates culture? Am I involved in creating culture?
What is important to me in the experience of creating?
I was looking into my own personal interest and feelings towards craft. In terms of textiles, craft doesn't associate with garments immediately, I usually think of the felt or crochet dolls that I make. Especially the denim teddy that I made a few years ago, from a pair of old denim shorts that I used to wear as a child and it didn't fit me anymore (see previous post). That kind of sentimental value seem to have only existed when I was a child, as now, I won't hesitate to throw away clothes due to emotional reasons, but only that I don't want to waste any materials thinking that they will be of use sooner or later.
I thought about dolls in general. It's been around since the earliest civilization, serving as a plaything for children or used in magic and religious rituals; and recently becoming even more popular as collectibles. It's such an integrated part of a child's upbringing, part of our culture. Even if you can't afford one, parents would make one for their children with old clothes and rags.
So why did we stopped doing that and relied on industrialized products made of plastic?
Dolls are definitely not expensive to make, everyone will have scrap fabric at home from unwanted clothes. All you need is some toy stuffing, some thread, and a few hours of self-satisfying manual labour and you can have your own personal doll. It's all about you-get-what-you-give, if you can deal with having the same doll as all those other people out there then keep at it, or spend a few worthwhile hours making your own lovely doll!
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